The summoner is one of the best solo classes in Interlude. The pet tanks and deals damage, cubics attack on their own, and the summoner can stand back and heal or control. It is the ideal pick if you play alone or run several windows. Let us cover the three classes and how to farm on them.
The three summoners
| Class | Race | Servitor | 3rd profession |
|---|---|---|---|
| Warlock | Human | Cat (damage) | Arcana Lord |
| Elemental Summoner | Elf | Unicorn (balanced/support) | Elemental Master |
| Phantom Summoner | Dark Elf | Cursed Man (aggro/damage) | Spectral Master |
They start at 2nd profession (Warlock, Elemental Summoner, Phantom Summoner) and gain strong 3rd professions at endgame: Arcana Lord, Elemental Master and Spectral Master.
How summoners play
- ▸The servitor is your main damage source and a living tank, summoned for a consumable (a Summoning Crystal / shard).
- ▸Cubics ride on the summoner and automatically attack or debuff the target.
- ▸Transfer Pain redirects part of incoming damage to the pet — the summoner survives even under focus.
- ▸You can heal and re-summon the pet, sustaining an endless farm loop.
Keep a stock of summon shards and Spirit Shots for the pet: a pet without shots hits softly. For solo farming, a summoner plus a box buffer (see the buffer guide) delivers steady income at almost no risk.
Solo farming as a summoner
The loop is simple: the pet runs into mobs and holds aggro, cubics add damage, the summoner heals the pet and finishes with spells. Pet dies — resummon it. It is one of the safest ways to farm adena alone; where to go at 40–55 is in the adena farming guide.
In mass PvP the summoner is weaker than pure DDs: the pet is killed easily and damage sags without it. Summoners shine in solo, duels and small skirmishes, not in a 9v9 focus fight.
Who it suits
The summoner is a great first class for solo or time-limited players: self-sufficient and forgiving. A comparison with other starters is in best beginner class, and pure mages in the Interlude mage classes guide.

