Destroyer

Destroyer

Orc360 Skills

Class Skills

40Level skills 40

Skills
Vicious StanceVicious StanceLv.6

Increases one's critical attack power. MP will be consumed continuously.

Fast HP RecoveryFast HP RecoveryLv.3

Increases HP regeneration.

Heavy Armor MasteryHeavy Armor MasteryLv.14

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.15

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.16

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.14

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.15

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.16

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.9

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.10

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.11

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.9

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.10

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.11

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.6

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Vital ForceVital ForceLv.3

Allows quick recovery while one is sitting.

Battle RoarBattle RoarLv.2

Temporarily increases maximum HP and restores HP. Effect 2.

Hammer CrushHammer CrushLv.1

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.

Hammer CrushHammer CrushLv.2

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.

Hammer CrushHammer CrushLv.3

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.

Fatal StrikeFatal StrikeLv.1

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.

Fatal StrikeFatal StrikeLv.2

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.

Fatal StrikeFatal StrikeLv.3

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.

WhirlwindWhirlwindLv.1

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.

WhirlwindWhirlwindLv.2

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.

WhirlwindWhirlwindLv.3

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.

43Level skills 43

Skills
Vicious StanceVicious StanceLv.7

Increases one's critical attack power. MP will be consumed continuously.

Boost HPBoost HPLv.4

Increases maximum HP.

Fast HP RecoveryFast HP RecoveryLv.4

Increases HP regeneration.

Heavy Armor MasteryHeavy Armor MasteryLv.17

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.18

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.19

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.17

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.18

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.19

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.12

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.13

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.14

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.12

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.13

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.14

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.7

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

GutsGutsLv.2

Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.

Hammer CrushHammer CrushLv.4

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.

Hammer CrushHammer CrushLv.5

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.

Hammer CrushHammer CrushLv.6

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.

Fatal StrikeFatal StrikeLv.4

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.

Fatal StrikeFatal StrikeLv.5

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.

Fatal StrikeFatal StrikeLv.6

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.

WhirlwindWhirlwindLv.4

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.

WhirlwindWhirlwindLv.5

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.

WhirlwindWhirlwindLv.6

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.

46Level skills 46

Skills
Vicious StanceVicious StanceLv.8

Increases one's critical attack power. MP will be consumed continuously.

Heavy Armor MasteryHeavy Armor MasteryLv.20

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.21

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.22

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.20

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.21

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.22

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.15

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.16

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.17

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.15

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.16

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.17

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.8

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Vital ForceVital ForceLv.4

Allows quick recovery while one is sitting.

FrenzyFrenzyLv.2

Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.

Hammer CrushHammer CrushLv.7

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.

Hammer CrushHammer CrushLv.8

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.

Hammer CrushHammer CrushLv.9

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.

BandageBandageLv.2

Heals one's own bleeding up to Effect 7.

Fatal StrikeFatal StrikeLv.7

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.

Fatal StrikeFatal StrikeLv.8

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.

Fatal StrikeFatal StrikeLv.9

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.

WhirlwindWhirlwindLv.7

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.

WhirlwindWhirlwindLv.8

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.

WhirlwindWhirlwindLv.9

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.

49Level skills 49

Skills
Vicious StanceVicious StanceLv.9

Increases one's critical attack power. MP will be consumed continuously.

Boost HPBoost HPLv.5

Increases maximum HP.

Heavy Armor MasteryHeavy Armor MasteryLv.23

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.24

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.25

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.23

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.24

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.25

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.18

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.19

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.20

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.18

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.19

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.20

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.9

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Battle RoarBattle RoarLv.3

Temporarily increases maximum HP and restores HP. Effect 3.

Hammer CrushHammer CrushLv.10

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.

Hammer CrushHammer CrushLv.11

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.

Hammer CrushHammer CrushLv.12

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.

LionheartLionheartLv.2

Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.

Fatal StrikeFatal StrikeLv.10

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.

Fatal StrikeFatal StrikeLv.11

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.

Fatal StrikeFatal StrikeLv.12

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.

WhirlwindWhirlwindLv.10

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.

WhirlwindWhirlwindLv.11

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.

WhirlwindWhirlwindLv.12

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.

52Level skills 52

Skills
Vicious StanceVicious StanceLv.10

Increases one's critical attack power. MP will be consumed continuously.

Fast HP RecoveryFast HP RecoveryLv.5

Increases HP regeneration.

Heavy Armor MasteryHeavy Armor MasteryLv.26

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.27

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.28

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.26

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.27

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.28

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.21

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.22

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.23

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.21

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.22

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.23

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.10

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Vital ForceVital ForceLv.5

Allows quick recovery while one is sitting.

GutsGutsLv.3

Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.

Hammer CrushHammer CrushLv.13

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.

Hammer CrushHammer CrushLv.14

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.

Hammer CrushHammer CrushLv.15

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.

Fatal StrikeFatal StrikeLv.13

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.

Fatal StrikeFatal StrikeLv.14

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.

Fatal StrikeFatal StrikeLv.15

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.

WhirlwindWhirlwindLv.13

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.

WhirlwindWhirlwindLv.14

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.

WhirlwindWhirlwindLv.15

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.

55Level skills 55

Skills
Vicious StanceVicious StanceLv.11

Increases one's critical attack power. MP will be consumed continuously.

Boost HPBoost HPLv.6

Increases maximum HP.

Heavy Armor MasteryHeavy Armor MasteryLv.29

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.30

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.31

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.29

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.30

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.31

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.24

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.25

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.26

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.24

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.25

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.26

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.11

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

FrenzyFrenzyLv.3

Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.

Hammer CrushHammer CrushLv.16

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.

Hammer CrushHammer CrushLv.17

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.

Hammer CrushHammer CrushLv.18

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.

RageRageLv.2

Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.

Fatal StrikeFatal StrikeLv.16

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.

Fatal StrikeFatal StrikeLv.17

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.

Fatal StrikeFatal StrikeLv.18

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.

WhirlwindWhirlwindLv.16

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.

WhirlwindWhirlwindLv.17

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.

WhirlwindWhirlwindLv.18

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.

58Level skills 58

Skills
Polearm AccuracyPolearm AccuracyLv.1

Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

Vicious StanceVicious StanceLv.12

Increases one's critical attack power. MP will be consumed continuously.

War FrenzyWar FrenzyLv.1

Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

Fast HP RecoveryFast HP RecoveryLv.6

Increases HP regeneration.

Heavy Armor MasteryHeavy Armor MasteryLv.32

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.33

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.34

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.32

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.33

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.34

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.27

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.28

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.29

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.27

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.28

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.29

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.12

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Vital ForceVital ForceLv.6

Allows quick recovery while one is sitting.

Battle RoarBattle RoarLv.4

Temporarily increases maximum HP and restores HP. Effect 4.

Hammer CrushHammer CrushLv.19

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.

Hammer CrushHammer CrushLv.20

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.

Hammer CrushHammer CrushLv.21

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.

Infernal FormInfernal FormLv.1

Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.

ZealotZealotLv.1

By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.

Fatal StrikeFatal StrikeLv.19

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.

Fatal StrikeFatal StrikeLv.20

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.

Fatal StrikeFatal StrikeLv.21

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.

WhirlwindWhirlwindLv.19

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.

WhirlwindWhirlwindLv.20

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.

WhirlwindWhirlwindLv.21

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.

60Level skills 60

Skills
Vicious StanceVicious StanceLv.13

Increases one's critical attack power. MP will be consumed continuously.

Heavy Armor MasteryHeavy Armor MasteryLv.35

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.36

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.35

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.36

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.30

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.31

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.30

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.31

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.13

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Hammer CrushHammer CrushLv.22

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.

Hammer CrushHammer CrushLv.23

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.

Crush of DoomCrush of DoomLv.1

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.

Crush of DoomCrush of DoomLv.2

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.

Fatal StrikeFatal StrikeLv.22

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.

Fatal StrikeFatal StrikeLv.23

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.

WhirlwindWhirlwindLv.22

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.

WhirlwindWhirlwindLv.23

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.

62Level skills 62

Skills
Vicious StanceVicious StanceLv.14

Increases one's critical attack power. MP will be consumed continuously.

Boost HPBoost HPLv.7

Increases maximum HP.

Heavy Armor MasteryHeavy Armor MasteryLv.37

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.38

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.37

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.38

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.32

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.33

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.32

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.33

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.14

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Hammer CrushHammer CrushLv.24

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.

Hammer CrushHammer CrushLv.25

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.

LionheartLionheartLv.3

Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.

BandageBandageLv.3

Heals one's own bleeding up to Effect 9.

Crush of DoomCrush of DoomLv.3

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.

Crush of DoomCrush of DoomLv.4

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.

Fatal StrikeFatal StrikeLv.24

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.

Fatal StrikeFatal StrikeLv.25

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.

WhirlwindWhirlwindLv.24

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.

WhirlwindWhirlwindLv.25

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.

64Level skills 64

Skills
Vicious StanceVicious StanceLv.15

Increases one's critical attack power. MP will be consumed continuously.

Heavy Armor MasteryHeavy Armor MasteryLv.39

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.40

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.39

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.40

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.34

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.35

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.34

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.35

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.15

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Vital ForceVital ForceLv.7

Allows quick recovery while one is sitting.

Battle RoarBattle RoarLv.5

Temporarily increases maximum HP and restores HP. Effect 5.

Hammer CrushHammer CrushLv.26

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.

Hammer CrushHammer CrushLv.27

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.

Crush of DoomCrush of DoomLv.5

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.

Crush of DoomCrush of DoomLv.6

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.

Fatal StrikeFatal StrikeLv.26

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.

Fatal StrikeFatal StrikeLv.27

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.

WhirlwindWhirlwindLv.26

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.

WhirlwindWhirlwindLv.27

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.

66Level skills 66

Skills
Polearm AccuracyPolearm AccuracyLv.2

Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

Vicious StanceVicious StanceLv.16

Increases one's critical attack power. MP will be consumed continuously.

War FrenzyWar FrenzyLv.2

Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

Boost HPBoost HPLv.8

Increases maximum HP.

Heavy Armor MasteryHeavy Armor MasteryLv.41

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.42

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.41

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.42

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.36

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.37

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.36

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.37

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.16

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Hammer CrushHammer CrushLv.28

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.

Hammer CrushHammer CrushLv.29

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.

Infernal FormInfernal FormLv.2

Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.

ZealotZealotLv.2

By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.

Crush of DoomCrush of DoomLv.7

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.

Crush of DoomCrush of DoomLv.8

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.

Fatal StrikeFatal StrikeLv.28

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.

Fatal StrikeFatal StrikeLv.29

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.

WhirlwindWhirlwindLv.28

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.

WhirlwindWhirlwindLv.29

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.

WrathWrathLv.1

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.

WrathWrathLv.2

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.

68Level skills 68

Skills
Vicious StanceVicious StanceLv.17

Increases one's critical attack power. MP will be consumed continuously.

Fast HP RecoveryFast HP RecoveryLv.7

Increases HP regeneration.

Heavy Armor MasteryHeavy Armor MasteryLv.43

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.44

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.43

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.44

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.38

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.39

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.38

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.39

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.17

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Hammer CrushHammer CrushLv.30

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.

Hammer CrushHammer CrushLv.31

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.

Crush of DoomCrush of DoomLv.9

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.

Crush of DoomCrush of DoomLv.10

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.

Fatal StrikeFatal StrikeLv.30

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.

Fatal StrikeFatal StrikeLv.31

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.

WhirlwindWhirlwindLv.30

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.

WhirlwindWhirlwindLv.31

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.

WrathWrathLv.3

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.

WrathWrathLv.4

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.

70Level skills 70

Skills
Vicious StanceVicious StanceLv.18

Increases one's critical attack power. MP will be consumed continuously.

Boost HPBoost HPLv.9

Increases maximum HP.

Heavy Armor MasteryHeavy Armor MasteryLv.45

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.46

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.45

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.46

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.40

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.41

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.40

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.41

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.18

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Battle RoarBattle RoarLv.6

Temporarily increases maximum HP and restores HP. Effect 6.

Hammer CrushHammer CrushLv.32

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.

Hammer CrushHammer CrushLv.33

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.

Crush of DoomCrush of DoomLv.11

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.

Crush of DoomCrush of DoomLv.12

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.

Fatal StrikeFatal StrikeLv.32

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.

Fatal StrikeFatal StrikeLv.33

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.

WhirlwindWhirlwindLv.32

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.

WhirlwindWhirlwindLv.33

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.

WrathWrathLv.5

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.

WrathWrathLv.6

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.

72Level skills 72

Skills
Vicious StanceVicious StanceLv.19

Increases one's critical attack power. MP will be consumed continuously.

Heavy Armor MasteryHeavy Armor MasteryLv.47

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.48

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.47

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.48

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.42

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.43

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.42

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.43

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.19

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Vital ForceVital ForceLv.8

Allows quick recovery while one is sitting.

Hammer CrushHammer CrushLv.34

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.

Hammer CrushHammer CrushLv.35

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.

Crush of DoomCrush of DoomLv.13

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.

Crush of DoomCrush of DoomLv.14

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.

Fatal StrikeFatal StrikeLv.34

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.

Fatal StrikeFatal StrikeLv.35

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.

WhirlwindWhirlwindLv.34

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.

WhirlwindWhirlwindLv.35

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.

WrathWrathLv.7

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.

WrathWrathLv.8

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.

74Level skills 74

Skills
Polearm AccuracyPolearm AccuracyLv.3

Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

Vicious StanceVicious StanceLv.20

Increases one's critical attack power. MP will be consumed continuously.

War FrenzyWar FrenzyLv.3

Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

Boost HPBoost HPLv.10

Increases maximum HP.

Fast HP RecoveryFast HP RecoveryLv.8

Increases HP regeneration.

Heavy Armor MasteryHeavy Armor MasteryLv.49

Increases P. Def. when wearing heavy armor.

Heavy Armor MasteryHeavy Armor MasteryLv.50

Increases P. Def. when wearing heavy armor.

Light Armor MasteryLight Armor MasteryLv.49

Increases P. Def. and Evasion when wearing light armor.

Light Armor MasteryLight Armor MasteryLv.50

Increases P. Def. and Evasion when wearing light armor.

Polearm MasteryPolearm MasteryLv.44

Increases P. Atk. when using a Polearm.

Polearm MasteryPolearm MasteryLv.45

Increases P. Atk. when using a Polearm.

Sword Blunt MasterySword Blunt MasteryLv.44

Increases P. Atk when using a sword or blunt weapon.

Sword Blunt MasterySword Blunt MasteryLv.45

Increases P. Atk when using a sword or blunt weapon.

Two-handed Weapon MasteryTwo-handed Weapon MasteryLv.20

Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

Hammer CrushHammer CrushLv.36

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.

Hammer CrushHammer CrushLv.37

Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.

Infernal FormInfernal FormLv.3

Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.

ZealotZealotLv.3

By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.

Crush of DoomCrush of DoomLv.15

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.

Crush of DoomCrush of DoomLv.16

Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.

Fatal StrikeFatal StrikeLv.36

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.

Fatal StrikeFatal StrikeLv.37

Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.

WhirlwindWhirlwindLv.36

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.

WhirlwindWhirlwindLv.37

A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.

WrathWrathLv.9

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.

WrathWrathLv.10

By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.