All Monsters

High Five Knowledge Base

Harit Lizardman

Level 50
Harit Lizardman

Skills

Average M. Atk. Lv.11
Active
Average M. Def. Lv.11
Active
Average P. Atk. Lv.11
Active
Average P. Def. Lv.11
Active
Blunt Weapons Lv.5
Active
HP Increase (1x) Lv.1
Active
Humanoids Lv.6
Active
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
MP Increase (1x) Lv.1
Active
Standard Type Lv.2
Active

Stats

StatValue
LVL50
HP1421
HP Reg.6
MP138
MP Reg.2
Exp4363
SP329
P.Atk.306
M.Atk.209
P.Def.200
M.Def.133
Atk.Spd.253
Casting Spd.333
Walk Spd.37
Run spd.174
STR40
DEX30
CON43
INT21
WIT20
MEN20
Atk.Range40

Spoil (3)

ItemMinMaxChance %
Thread17100.0000%
Coal13100.0000%
Greater Healing Potion11100.0000%